Bedlam Paintball Abergele
We have 12 game zones set in 69 acres of open woodland. Our safe surroundings and exceptional staff exist to ensure you have a great experience with us. Over the years, we have had a variety of people come to our paintball arena, including experienced military professionals! You will experience at least 5 games during the 3-hour half-day session. We also run full days with lunch and approximately 9 or 10 exciting games.
The paintball facilities we provide are:
69 acres of play area
Large car park
Coach parking area
Indoor/outdoor safe areas
Covered picnic tables
Separate male and female toilets
Secure storage for valuable possessions
On-site laundry facilities
Tea, coffee, cold drinks, snacks and confectionery.
Go Bedlam Randalstown
Go Bedlam — our pay-as-Includes entry to venue: Equipment Hire & Adrenaline Pumping Paintball Game Scenarios. Just Pay for your paintballs on the day.
Please Note: You will use on average 300 to 600 paintballs in a session
Game Bedlam for Schools & Youth Groups Only is Specially Designed Fixed Cost Product for Schools and Youth Groups Package for ages 12 to 17 (Weekday only) 400 Paintballs . Min Group Size 16 Players
5 Games (80 paintballs per game) over 3 hours
Your team’s colours have been taken by the opposition team. You are charged with crossing enemy lines and taking back the colours (flags). Stay in defence or be an attacker, there is something in it for everybody.
The General’s Convoy
The 3 vehicle convoy has been attacked at a check point. The convoy team must defend the convoy and stop the general’s briefcase from falling into the wrong hands. Attackers must take the briefcase and use its contents to end the dispute. Smoke bombs will add to the chaos and assist the attackers.
The Arabian Fort
The Arabian fort is being used as an ammunition supply base. The fort will be frequently attacked by the opposition as they need the ammunition. The defence must hold the fort at all costs.
Sam Missile Base has been overrun and the missile launcher is being used against the government forces. Your mission is to attack the compound and take back the launcher from the insurgents.
The bridge is located on the MSR (main supply route). It is a key point and is defended well. Your mission is to assault the bridge, and break in remove the supply of troops and ammunition. You will need smoke grenades to help you in this mission.
The government forces have been chasing a band of insurgents who have taken shelter in an old graveyard. The is the last stand and the rebels will battle you till the end; your job is to take the rebels in, dead or alive.
The communication tower is often attacked by insurgents. A patrolling force has knowledge that this is happening, so you must visit the tower right away to survey the scenario. If the rebel forces are there, you must stop them from destroying the tower at all costs. Smoke bombs and grenades are valuable tools to use here.
Scud Missile Launcher
A mobile scud missile launcher has set base in your space. It is being used with destructive effect and you must attack their position and demolish the launcher. A tough, but crucial role.
The Missing Paratrooper
Undercover agents have parachuted in to deliver top secret plans. One of their agents is missing and a team has been sent out to retrieve him and the plans. However, the insurgents have been given the same mission, so it is a race against time!
The Missing Uranium
Weapons grade uranium is missing from a storage point in your base. It is believed to have been taken by a terrorist group. You have located the shipment to a forest location and your job is to find the shipment and secure it from the terrorists.
It is the year 2025 and there is a terrible drought plaguing the world. All sources of water are rationed. Any water resource is guarded strongly. You have been ordered to guard the water pipeline at a particular point which is frequently attacked and its water stolen. You must position your team strategically to ensure the water is not taken by the insurgents in the area.
A part of the MSR (main supply route) has been named ‘sniper alley’ for obvious reasons. Your team has been ordered to travel the route and capture any snipers on the way. It is mandatory that the route is cleared of all the snipers to allow supplies to travel the route without hassle.
For an introduction to our Abergele Venue and directions click here.